Ownership
All variable bindings have a scope where they are valid and it is an error to use a variable outside its scope:
struct Point(i32, i32); fn main() { { let p = Point(3, 4); println!("x: {}", p.0); } println!("y: {}", p.1); }
- At the end of the scope, the variable is dropped and the data is freed.
- A destructor can run here to free up resources.
- We say that the variable owns the value.